Study Illustration in Boston

Illustrators are storytellers — inventors of enchanting, compelling, fantastical theater and sometimes, masters of convincing illusion. What they create, however, goes beyond narrative and entertainment. The ability to communicate effectively through imagery gives an artist the potential to inform, educate, provoke and persuade, ultimately shaping visual culture and society at large.

Whether you're excited about producing art for graphic novels or children's books, billboards or packaging, video games or animated films, scientific journals or museum dioramas, you start with the basics. It's about learning how to see and think, how to find a unique and impactful solution, and how to communicate your vision.

Our Bachelor of Fine Arts in Illustration stresses the fundamentals of conceptual thinking, visual storytelling, drawing, painting and design within the framework of a strong liberal arts core. Through studio coursework you'll explore both traditional techniques and advanced digital technologies. In addition to illustration for publishing and print, you'll have the opportunity to investigate innovative and specialized applications for your talents (for the theater or within the sciences, for instance) through research and creative collaboration. The curriculum addresses the historic, theoretical and practical issues of the profession as well.

Illustration BFA Requirements

Illustration BFA Curriculum 

The BFA in Illustration requires 28 courses (88 credits) in the major field.

Courses numbered 200 and above have as a prerequisite the completion of the foundation program or its equivalent. Exceptions may be made only with the permission of the instructor and the illustration program director. The letter "S" preceding the course number indicates a studio course.

First Year

Fall Semester (17 credits)

  • ADF-S101 Foundation Drawing I

    Credits:

    3.00

    Description:

    This course concentrates on the traditional techniques of observational drawing. Fundamental principles and elements of drawing are introduced in structured lessons and exercises, which are supplemented by additional outside assignments. Foundation Drawing I stresses the development of visual skills as well as the broad use of drawing concepts, vocabulary, techniques and variety of materials.

    Term:

    Offered Both Fall and Spring

  • ADF-S166 2D/Color

    Credits:

    3.00

    Description:

    This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists' decisions, affecting the look, meaning and use of visual phenomena.

  • ADF-S171 Integrated Studio 1

    Credits:

    3.00

    Description:

    This cross-disciplinary course will integrate the ideas and practices of two-dimensional design, color and drawing emphasis will be placed on understanding the creative process, exploring concepts and developing research skills. Students will undertake individual and collaborative projects in three spaces; the studio classroom, the digital world and the city at large.

  • ENG-101 Freshman English I

    Credits:

    4.00

    Description:

    This course studies persuasive and expository writing in the essay form through frequent writing assignments based on critical readings of class texts and discussions. Students will also compose a research paper and study the process of writing and revising for an academic audience. Offered every semester.

    Term:

    Offered Both Fall and Spring

Seminar for Freshmen

Spring Semester (16 credits)

  • ADF-S102 Foundation Drawing II

    Prerequisites:

    ADF S101

    Credits:

    3.00

    Description:

    This course will refine the basic visual skills developed in Foundation Drawing I (ADF S101). The elements of color and mixed media are introduced to expand technical possibilities, while more intensive work with the human figure provides exposure to gesture, structure and complex form. As students begin to develop a more sophisticated and personal approach, issues of expression and interpretation will be investigated, focusing on personal style and expression.

    Term:

    Offered Both Fall and Spring

  • ADF-S123 Painting

    Prerequisites:

    ADF S101, ADF S166

    Credits:

    3.00

    Description:

    In this introductory course, students will learn to accurately perceive relationships of shape, form, color and value, and to translate that information through the medium of paint. In a series of in-class and outside projects on canvas, prepared paper and panel, students will explore various approaches to the use of acrylic and oil paint. Emphasis will be placed on the development of disciplined technical skills as well as the exploration of painting's potential as a medium of communication and creative visual expression.

    Term:

    Offered Spring Term

  • ADF-S152 3-Dimensional Design

    Prerequisites:

    ADF S151, ADF S551, ADF S166, or ADF S566

    Credits:

    3.00

    Description:

    This course focuses on the fundamental elements of three-dimensional form. Line, plane and volume will be explored as students develop visual analysis and critical thinking skills in the round. The role of scale, proportion, structure, surface, light and display will be addressed, as students create forms that activate space and engage the viewer. The course will proceed from work with simple forms and techniques to more challenging and comprehensive problems addressing both additive and subtractive methods.

    Term:

    Offered Both Fall and Spring

  • ADF-S172 Integrated Studio 2

    Prerequisites:

    ADF S101

    Credits:

    3.00

    Description:

    This course builds on the Integrated Studio 1 experience: synthesizing fundamental visual ideas. IS 2 investigates the construction, documentation, and transformation of volumetric form, environmental space, and time. Projects will explore narrative strategies and the creation of immersive experiences. Students will develop critical and analytical skills while employing a range of traditional and digital media-including video/sound capture and editing-as they explore the creative boundaries of the classroom studio, the city of Boston, and virtual space.

  • ENG-102 Freshman English II

    Prerequisites:

    ENG 100 or ENG101 or ENG 103

    Credits:

    4.00

    Description:

    Further study of persuasive and expository writing through the study of literary form with emphasis placed on critical reading and the revision of academic writing.

    Term:

    Offered Both Fall and Spring

Second Year

Fall Semester (17 credits)

Ethical & Philosophical Inquiry OR Literature

  • ADIL-S201 Illustration I: Visual Communication

    Prerequisites:

    Take ADF-S102 ADF-S143 ADF-S151;

    Credits:

    3.00

    Description:

    This course introduces fundamental concepts and principles of visual communication, with emphasis on the development of visual literacy," which is the basis for understanding the issues involved in effective communication of ideas and storytelling. Topics include staging, atmosphere, sequential narrative and timing, iconography, visual metaphor and analogy, and the meaning inherent in all visual forms (composition, style, and technique). Informed by lecture, discussion, examples, and selected readings, students explore these concepts through a series of assignments, each presenting a different set of defined objectives and considerations related to audience and general function of the illustration (descriptive, expressive, narrative, iconographic, metaphoric, etc.). Through preliminary studies and sketches, students are encouraged to explore multiple solutions and strive for the most successful results, with thoughtful consideration of concept, drawing issues, composition, and technical concerns. Student work is evaluated on the basis of originality and effectiveness (process, appropriateness, readability, visual impact).

    Term:

    Offered Fall Term

  • ADIL-S223 Traditional Techniques in Illustration

    Prerequisites:

    Take ADF-S102, ADF-S151, and ADF-S143;

    Credits:

    3.00

    Description:

    This course provides students with an opportunity to explore a variety of wet and dry media, materials, tools and approaches traditionally used for illustration. Imagery that is reproduced and distributed in print form must dry quickly and reproduce well, and because historically, it has been necessary to transport, store and reproduce illustration, it is typically (but not always) relatively small in format. Media include ink, transparent watercolor, gouache, acrylic, oil, pastel, color pencil, on a variety of surfaces, handled expressively or with precision and often used in combination. In this course, assignments address a range of subject matter, rendered or painted from direct observation, still life, wildlife, urban and natural landscape, portrait, and clothed figure. Preliminary exercises provide opportunities for experimentation and technical practice. Assignments are evaluated on the basis of technical process and proficiency, composition (cropping), knowledge of issues related to readability and reproduction, and the mixing of pigment to match observed value and color, as an indication of understanding and skillful application of color theory

    Term:

    Offered Fall Term

  • ADFA-S201 Drawing: Language of Light

    Prerequisites:

    ADF S102

    Credits:

    3.00

    Description:

    This course is an extensive exploration of the human form and how it is represented in drawing. Refining their drawing skills, students use a variety of dry media (graphite, charcoal, pastel, collage) to articulate figure/plane

    Term:

    Offered Fall Term

  • ADF-181 Ideas of Western Art I

    Credits:

    4.00

    Description:

    This course will survey the major concepts and issues of Western Art, from prehistoric to the Early Renaissance. Architecture, sculpture and paintings will be studied individually for their formal elements and visual importance, and also within their own aesthetic, historic and cultural context. Class discussion and visual analysis of works of art will encourage personal interpretation and critical thinking.

    Term:

    Offered Fall Term

    Type:

    Humanities & History,Humanities Literature Requirement

Or

  • ARH-101 Art History I

    Credits:

    4.00

    Description:

    A survey of the art of western civilization from prehistoric caves to the cathedrals of the Middle Ages. Works of painting, sculpture, and architecture are presented in their historical context. Course covers Egyptian, Ancient Near Eastern, Greek, Roman, early Islamic, Byzantine, Romanesque, and Gothic.

    Term:

    Offered Both Fall and Spring

    Type:

    Humanities & History,Humanities Literature Requirement

Spring Semester (17 credits)

ADIL-S305 Figure in Context OR ADFA-S212 Figure Painting
ADIL-S255 Digital Techniques OR ADG-S219 Computer Applications in Design
Natural Sciences

  • ADIL-S202 Illustration II: Process & Practice

    Prerequisites:

    ADIL-S201;

    Credits:

    3.00

    Description:

    This course expands on concepts and principles introduced in Illustration I, with special emphasis on idea generation and the process of picture making. Through sequenced illustration assignments, students explore customary illustration practices as they have evolved from the days of early book illustration and letterpress technology to contemporary demands for immediate changes to digital files. Because illustration typically involves creative collaboration (art direction), because it is an applied art, with explicit purpose and function, and because it has traditionally been produced to be reproduced, the illustration process typically involves a series of steps, including preliminary research, brainstorming, thumbnail sketches, concept and layout approval, compositional studies, collection or creation of visual reference, tight sketches, image approval, comprehensive roughs and final art, with final approval. There may be particular requirements for presentation and formatting, depending on whether the image is for print or digital reproduction. Illustrators have always used a wide variety of media and techniques; most of them devise unique methods that contribute to a unique personal style. In this course, each assignment addresses an instructor-defined set of parameters related to a particular illustration market, a target audience and an application. Students practice visual problem solving within these constraints, using their choice of media, approach and technique. Emphasis is placed on the need to preserve spontaneity and authentic vitality in task-based creative work with multiple requirements, time restraints and periodic art direction. Evaluation is based on the results, on the efficiency and effectiveness of the preliminary process, and on the ability of students to maintain artistic integrity while, at the same time, satisfying assignment requirements.

    Term:

    Offered Spring Term

  • ADF-182 Ideas of Western Art II

    Credits:

    4.00

    Description:

    This course will survey the major concepts and issues of Western Art, from Renaissance to contemporary art. Architecture, sculpture and paintings will be studied individually for their formal elements and visual importance, and also within their own aesthetic, historic and cultural context. Class discussion and visual analysis of works of art will encourage personal interpretation and critical thinking.

    Term:

    Offered Spring Term

    Type:

    Humanities & History,Humanities Literature Requirement

Or

  • ARH-102 Art History II

    Credits:

    4.00

    Description:

    A survey of the art of Europe and America from the Renaissance to the present. Works of painting, sculpture, and architecture are presented in their historical context. Course covers the Renaissance, Baroque, Rococo, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Cubism, Surrealism, Abstract Expressionism, Pop, and Post-Modernism.

    Term:

    Offered Both Fall and Spring

    Type:

    Humanities & History,Humanities Literature Requirement

Third Year

Fall Semester (17 credits)

  • ADIL-224 History of Illustration

    Credits:

    4.00

    Description:

    This course focuses on the study of how images have been used to illustrate ideas, tell stories, convey information, and assist in human communication throughout history. Students will become familiar with the historical antecedents of modern illustration, followed by an in-depth study of the individual movements and overall sweep of illustration from the late 19th century through the present. Particular attention will be paid to the impact printing and other reproduction and distribution technologies have had on the evolution of modern Illustration. Studies will include lectures and selected readings. Students will be asked to write and present research projects as well as critical essays. Normally offered spring semester.

  • ADIL-S301 Illustration III: Style & Substance

    Prerequisites:

    Take ADIL-S202;

    Credits:

    3.00

    Description:

    This course examines the elements of visual style, the relationship between style and function (how style conveys meaning), and the role and impact of stylistic trends in illustration. It incorporates a historical survey of visual style in both the fine and applied arts. Effective illustration employs style in support of expressive and conceptual purpose. Individual artistic style evolves natually from a particular technical approach, a unique combination of competencies and weaknesses, influenced by aesthetic preferences. Individual style both reflects and helps to define the contemporary culture in which it is produced. In this course, the topic of art direction is explored and discussed, as well as the rationale behind the choices of commercial art buyers and the general public. Each assignment involves a specific set of parameters related to subject and identify and take advantage of every oportunity for creative freedom that exists within every composition. Students are encourage to explore their preferred media and technical approach as they develop awareness of the element that contributes to their own unique style. Evaluation criteria include the impact of appropriate style and the relative effectiveness of each illustration.

    Term:

    Offered Fall Term

  • ADG-S201 Basic Typography

    Prerequisites:

    ADF S151

    Credits:

    3.00

    Description:

    This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.

    Term:

    Offered Fall Term

Studio Elective

Natural Science

Spring Semester (13 credits)

Two Studio Electives 
Math or Quantitative Reasoning OR Art History Elective

  • ADIL-S302 Illustration IV: Originality & Creativity

    Prerequisites:

    Take ADIL-S301;

    Credits:

    3.00

    Description:

    This course provides an opportunity for students to consolidate the knowledge and experience from the three previous semesters of Illustration-to develop a synthesis of concept, process, technique and style. Students are encouraged to challenge themselves and extend thier skills in search of fresh, innovative and personal ways to express visual ideas, without dismissing the need to adress assignment parameters related to practical application. A variety of iilustration assignements allow students to focus on an efficient and dependable ideation process, refinement of personal style and technical competence in the use of a preferred media. Progressing from instructor-defined objectives to student-defined objectives, students are challenged to pursue personal solutions within pre-determined parameters. The key to impressive illustration concepts and execution usually depends on adequate preliminary research and efficient (time-conscious) preliminary process. Assignments vary in terms of the quantity and type of research and visual reference required. Preliminary stages will be discussed and critiqued by both instructors and peers. As students explore viable solutions for each assignments, they have the opportunity to practice professionalism in reacton to the instructors art direction. In the final weeks of the semester, students are asked to develop a draft proposal for an Illustration Studio Project the following semester. This draft must be approved by the instructor and a final proposal must be approved by the Illlustration Studio Project instructor in the fall. Evaluation of student work and participation with emphasize creativity, techinical competency and professional approach.

    Term:

    Offered Spring Term

Fourth Year

Fall Semester (13 credits)

Studio Elective
Art History Elective OR Math and Quantitative Reasoning

  • ADIL-338 Illustration Professional Practice

    Prerequisites:

    ADIL-S301

    Credits:

    3.00

    Description:

    This course introduces students to contemporary professional practices within a broad range of specializations and related fields. Students identify thier personal interests, particular capabilities and strengths, career priorities and goals, and other preferences that will influence their decisions and future lives as creative professionals. Self-employment issues are explored in depth, since most illustrators work as freelancers, contractors, or entrepreneurs, but small business practices are also covered. Marketing and self-promotion are particularly relevant subjects. Students identify and investigate potential clients and employers, professional competitions, and professional organizations that provide opportunities for networking. Based on his or her personal and professional goals, each students produces a professional resume, designs an effective logo, designs direct marketing/email promotions and prepares their artwork for offset printing. Important topics like reproduction rights, pricing and negotiation are discussed in depth, in addition to legal contracts and bookkeeping. Contemporary issues within the illustration profession are discussed, as are practical issues like income tax expenses and exemptions, sales tax, unemployment and disability insurance, retirement plans, etc. Students will contact legal professionals and practice their interviewing and presention skills. In addition, students plan, research, and write proposals for two courses (collaboration and Studio Project) in the following final semester.

  • ADIL-S401 Studio Project

    Prerequisites:

    Take ADIL-S302 and ADIL-S338;

    Credits:

    3.00

    Description:

    The focus of this course is the experience of creative collaboration. Student illustrators have a valuable and unique opportunity to engage with other students on one or two intensive collaborative projects. They must work with existing, published content (manuscript, script, product, etc.) that is not their own. Several illustration students may choose to work as a team, each responsible for a piece of a multipart project. Projects may also involve collaboration with students from other art and design disciplines or Illustration students may choose to work with other College of Arts and Science majors. In Professional Practices the preceding semester, students plan and research projects with real applications. In the first week, each creative team submits a finalized proposal and timeline for program approval. The instructor functions as a facilitator. Weekly progress is documented, discussed, and evaluated. Each creative team submits a final written report, accompanied by photos or video. Final artwork must be ready for formal presentation and artwork must be camera- ready, formatted for pre-production. Each student group identifies and invites an appropriate outside professional to evaluate their project. In addition to the final product, students are evaluated individually on the basis of demonstrated cooperation, organization, effort, diligence and effective communication. An approved internship may be taken in place of this course, as long as the student is interacting with other creative professionals engaged in significant creative activity throughout the semester.

    Term:

    Offered Spring Term

Spring Semester (14 credits)

ADIL S402 Collaboration
OR
ADIL 400 Internship
ADIL S410 Portfolio
Literature OR Ethical & Philosophical Inquiry
Social Science

    BFA Program Total* 124 credits

    Studio Electives

    Studio electives must have the approval of the illustration program director and may not be limited to the below list. See your advisor for more information.

    • ADIL-S270 3D Modeling

      Credits:

      3.00

      Description:

      This course explores digital 3D modeling used in 3D animation, game development, visual effects for film, motion and interactive graphics and 3D concept and production art (illustration). Students use the basic function and tools of 3ds Max for polygon modeling (character, prop and environment), texture mapping, soft body dynamics (creating hair, fluids and cloth), lighting, simple rigging and animation (panning and tracking), as well as rendering and compositing, with output to Photoshop graphics software and After Effects 2D animation software.

    • ADI-S108 Perspective Principles

      Prerequisites:

      Prior or concurrent drawing experience

      Credits:

      3.00

      Description:

      This course introduces students to the systems of perspective developed during the Renaissance as a means of creating the illusion of 3-dimensional space on a 2-dimensional surface. Using 1-, 2-, and 3-point perspective, students will learn to effectively represent space. Basic drafting techniques and architectural scale are introduced. Both free-hand sketching and technical drawing methods will be emphasized. Manipulation of drawing through computerized scanning and digital photography included.

      Term:

      Offered Both Fall and Spring

    • ADG-S202 Computer Typography

      Prerequisites:

      ADG S201 and ADG S219

      Credits:

      3.00

      Description:

      This advanced course focuses on the translation of the historical knowledge and hand skills leaned in Basic Typography into an electronic format. Students will learn how to produce quality type in electronic format as well as experiment with and explore type through electronic manipulation.

      Term:

      Offered Spring Term

    • ADG-S206 Graphic Design I

      Prerequisites:

      ADF S151

      Credits:

      3.00

      Description:

      Emphasizing the creative process from thumbnail to comprehensive, the course will also introduce the student to the language, tools, and techniques of the professional graphic designer. Attention will be paid to conceptualization, production and presentation in solving design problems. This course will expose students to a series of assignments designed to show step-by-step problem solving from observation and research, to the incorporation of these findings into the design of communication vehicles.

      Term:

      Offered Fall Term

    • ADG-S207 Graphic Design II

      Prerequisites:

      ADG S206 and ADG S219

      Credits:

      3.00

      Description:

      A continuation of the skills learned in Graphic Design I, involving projects that are broader in scope, more in-depth, and include societal issues.

      Term:

      Offered Spring Term

    • ADG-S330 Motion Graphics

      Prerequisites:

      ADG S219 OR instructor approval

      Credits:

      3.00

      Description:

      Enter the world of motion design and learn how to make movies that incorporate image, type and video. This class will focus on learning and using specific software to create moving graphics that are geared toward being broadcast on television, web or film. Students will create time-based works such as title sequences, ads, and videos that they art direct. In the very near future, motion design will be a necessary skill for designers to compete in the marketplace. Motion design can be applied to many areas of graphic design from on-screen presentation to environmental design. During the class, students will build their motion design portfolio that will give them an edge above conventional print and web designers.

      Term:

      Offered Spring Term

    • ADG-S354 Advanced Computer Applications

      Prerequisites:

      ADG S201, ADG S206, and ADG S219

      Credits:

      3.00

      Description:

      This course is designed to further explore software applications for specific and experimental effects. It aims to provide students with the knowledge and skills necessary to choose the appropriate software application and to execute the desired design, focusing on the design itself rather than on the limitations of computer programs. The course also focuses on solving the technical and production problems of preparing artwork electronically for printing. Software applications include Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Normally offered fall and spring semesters.

      Term:

      Offered Spring Term

    • ADG-S365 Digital Photography

      Credits:

      3.00

      Description:

      Often mixed with other media, photography has evolved into a major tool for use by the contemporary artist and designer. This course offers students the experience of creating digital and film photographs while studying concepts of art direction and techniques that can enhance their compositions. The primary objective is to generate professional still and motion images for digital media, including the Web. Students will manipulate their photographic images using Photoshop rather than the traditional darkroom. Students will also learn how to photograph their own artwork and use a digital camera. Advanced students will be encouraged to explore independent tracks of study.

      Term:

      Offered Both Fall and Spring

    • ADG-S370 Artists' Books

      Prerequisites:

      Take ADG-S202 ADG-S207 ADF-S152; or Instructor's permission.

      Credits:

      3.00

      Description:

      Books are vessels of information. They can present your graphic design, photography or fine art, house a cherished collection, and even express non-linear thought. This class will cover traditional book design and construction techniques, as well as contemporary, non-traditional methods. You will learn to blend design, craftsmanship and content to create books that are themselves works of art. This is a hands-on studio course intended for graphic design and fine arts majors.

      Term:

      Occasional

    • ADFA-S220 Drawing: Shifting Scales

      Prerequisites:

      ADF-S102 or ADF-S502; ADF-S151 or ADF-S551;

      Credits:

      3.00

      Description:

      We live in a world of great contrasts in scale, where hand held screens can download Google earth and nanotechnologies can change the lives on entire continents. How do these shifts in scale alter our perceptions of space, and therefore change the way we understand and make drawings? This figure-based course uses descriptive observation as the starting point for addressing visual invention. Students will work from a model, using traditional figurative techniques to combine and contrast with digital imaging techniques, graphic novels, and various contemporary drawing approaches. A variety of wet and dry drawing media will be used with more experimental materials.

      Term:

      Offered Spring Term

    • ADFA-S212 Figure Painting: Issues in Contemporary Realism

      Prerequisites:

      Fine Art Program Director Approval needed

      Credits:

      3.00

      Description:

      This course functions as a lab for students to improve their painting skills. Working directly from the models, beginning and more advanced students will explore technique at their own level. Tri-weekly poses will allow in-depth investigation and complex images to develop. Students can work with the painting medium of their choice. Historical and contemporary painters will be used to further the students progress. Open to majors and non-majors.

      Term:

      Occasional

    • ADFA-S330 Experimental Drawing & Painting

      Prerequisites:

      Take ADF-S123; or Instructor's Permission.

      Credits:

      3.00

      Description:

      This course is designed to provide a workshop style environment for students to achieve an increasingly sophisticated level of mastery. Students are encouraged to develop their own area of interest in painting and drawing. In class models will be available to those who want to work figuratively. Individual and group critiques are integrated into the semesters work. The class will study the works of contemporary and historical painters. This is not a class for beginning students.

      Term:

      Offered Both Fall and Spring

    • ADFA-S361 Figure Studio: 2D

      Prerequisites:

      ADF S123 AND ADFA S241

      Credits:

      3.00

      Description:

      This painting course is designed to provide an in-depth study and practice of two-dimensional contemporary figuration. Basing all students on the Masters and movements of the past, this course focuses on the methodology and effects of four major figurative painters from late-twentieth century through the present.

      Term:

      Offered Fall Term

    • ADFA-S362 Figure Studio: 3D

      Prerequisites:

      Take ADF-S152 ADFA-S361;

      Credits:

      3.00

      Description:

      This sculpture course considers the figure in its importance both as a historical element and as a reflection and definition of self. Established an understanding of the figurative form in the space by relating gesture and structure through manipulated form. Weight, mass, plane and volume are considered while working directly from the model.

      Term:

      Offered Spring Term

    Illustration Minor Requirements for BFA Students

    Studio Art Minor in Illustration for BFA Students

    Required Illustration Courses:

    • ADIL-S201 Illustration I: Visual Communication

      Prerequisites:

      Take ADF-S102 ADF-S143 ADF-S151;

      Credits:

      3.00

      Description:

      This course introduces fundamental concepts and principles of visual communication, with emphasis on the development of visual literacy," which is the basis for understanding the issues involved in effective communication of ideas and storytelling. Topics include staging, atmosphere, sequential narrative and timing, iconography, visual metaphor and analogy, and the meaning inherent in all visual forms (composition, style, and technique). Informed by lecture, discussion, examples, and selected readings, students explore these concepts through a series of assignments, each presenting a different set of defined objectives and considerations related to audience and general function of the illustration (descriptive, expressive, narrative, iconographic, metaphoric, etc.). Through preliminary studies and sketches, students are encouraged to explore multiple solutions and strive for the most successful results, with thoughtful consideration of concept, drawing issues, composition, and technical concerns. Student work is evaluated on the basis of originality and effectiveness (process, appropriateness, readability, visual impact).

      Term:

      Offered Fall Term

    • ADIL-S202 Illustration II: Process & Practice

      Prerequisites:

      ADIL-S201;

      Credits:

      3.00

      Description:

      This course expands on concepts and principles introduced in Illustration I, with special emphasis on idea generation and the process of picture making. Through sequenced illustration assignments, students explore customary illustration practices as they have evolved from the days of early book illustration and letterpress technology to contemporary demands for immediate changes to digital files. Because illustration typically involves creative collaboration (art direction), because it is an applied art, with explicit purpose and function, and because it has traditionally been produced to be reproduced, the illustration process typically involves a series of steps, including preliminary research, brainstorming, thumbnail sketches, concept and layout approval, compositional studies, collection or creation of visual reference, tight sketches, image approval, comprehensive roughs and final art, with final approval. There may be particular requirements for presentation and formatting, depending on whether the image is for print or digital reproduction. Illustrators have always used a wide variety of media and techniques; most of them devise unique methods that contribute to a unique personal style. In this course, each assignment addresses an instructor-defined set of parameters related to a particular illustration market, a target audience and an application. Students practice visual problem solving within these constraints, using their choice of media, approach and technique. Emphasis is placed on the need to preserve spontaneity and authentic vitality in task-based creative work with multiple requirements, time restraints and periodic art direction. Evaluation is based on the results, on the efficiency and effectiveness of the preliminary process, and on the ability of students to maintain artistic integrity while, at the same time, satisfying assignment requirements.

      Term:

      Offered Spring Term

    Choose 4:

    • ADIL-S301 Illustration III: Style & Substance

      Prerequisites:

      Take ADIL-S202;

      Credits:

      3.00

      Description:

      This course examines the elements of visual style, the relationship between style and function (how style conveys meaning), and the role and impact of stylistic trends in illustration. It incorporates a historical survey of visual style in both the fine and applied arts. Effective illustration employs style in support of expressive and conceptual purpose. Individual artistic style evolves natually from a particular technical approach, a unique combination of competencies and weaknesses, influenced by aesthetic preferences. Individual style both reflects and helps to define the contemporary culture in which it is produced. In this course, the topic of art direction is explored and discussed, as well as the rationale behind the choices of commercial art buyers and the general public. Each assignment involves a specific set of parameters related to subject and identify and take advantage of every oportunity for creative freedom that exists within every composition. Students are encourage to explore their preferred media and technical approach as they develop awareness of the element that contributes to their own unique style. Evaluation criteria include the impact of appropriate style and the relative effectiveness of each illustration.

      Term:

      Offered Fall Term

    • ADIL-S223 Traditional Techniques in Illustration

      Prerequisites:

      Take ADF-S102, ADF-S151, and ADF-S143;

      Credits:

      3.00

      Description:

      This course provides students with an opportunity to explore a variety of wet and dry media, materials, tools and approaches traditionally used for illustration. Imagery that is reproduced and distributed in print form must dry quickly and reproduce well, and because historically, it has been necessary to transport, store and reproduce illustration, it is typically (but not always) relatively small in format. Media include ink, transparent watercolor, gouache, acrylic, oil, pastel, color pencil, on a variety of surfaces, handled expressively or with precision and often used in combination. In this course, assignments address a range of subject matter, rendered or painted from direct observation, still life, wildlife, urban and natural landscape, portrait, and clothed figure. Preliminary exercises provide opportunities for experimentation and technical practice. Assignments are evaluated on the basis of technical process and proficiency, composition (cropping), knowledge of issues related to readability and reproduction, and the mixing of pigment to match observed value and color, as an indication of understanding and skillful application of color theory

      Term:

      Offered Fall Term

    • ADIL-S255 Digital Techniques

      Prerequisites:

      Take ADF-S143 and ADF-S156;

      Credits:

      3.00

      Description:

      This course builds on the introduction to digital media presented in the Foundation curriculum. Essential tools and techniques of Adobe Photoshop (photo retouching software) are explored and then compared to essential digital drawing and painting tools and techniques of Corel Painter (painting simulation software) and Autodesk Sketch Book Pro (drawing software). Students explore the basic tools and techniques of vector-based software through Adobe Illustrator (graphics software). Exploration and explanation of the interface, terminology, navigation and controls of Blender provides a very basic introduction to 3D computer modeling. Similarities and essential differences between applications are emphasized to help students appreciate the particular usefulness and limitations of these different applications. Basic scanning, printing, and presentation procedures are reviewed, with attention to efficient file management, basic formatting for print and web, as well as the use of Help menus and tutorials. Two assignments involve the incorporation of type (in Illustrator and Photoshop).

      Term:

      Offered Spring Term

    • ADIL-S500 Illustration Directed Studio

      Prerequisites:

      Instructor's Approval

      Credits:

      3.00

      Description:

      The student completes a directed study project, either studio (ADIL S500) or non-studio (ADIL 500),under the supervision of an Illustration facultymember. All Directed Studio request forms must be accompanied by a written proposal and schedule and must be approved by the individual faculty member,the Illustration Program Director, and the NESADSU Chairman. Available every semester.

    • ADFA-S201 Drawing: Language of Light

      Prerequisites:

      ADF S102

      Credits:

      3.00

      Description:

      This course is an extensive exploration of the human form and how it is represented in drawing. Refining their drawing skills, students use a variety of dry media (graphite, charcoal, pastel, collage) to articulate figure/plane

      Term:

      Offered Fall Term

    • ADFA-S212 Figure Painting: Issues in Contemporary Realism

      Prerequisites:

      Fine Art Program Director Approval needed

      Credits:

      3.00

      Description:

      This course functions as a lab for students to improve their painting skills. Working directly from the models, beginning and more advanced students will explore technique at their own level. Tri-weekly poses will allow in-depth investigation and complex images to develop. Students can work with the painting medium of their choice. Historical and contemporary painters will be used to further the students progress. Open to majors and non-majors.

      Term:

      Occasional

    • ADG-S201 Basic Typography

      Prerequisites:

      ADF S151

      Credits:

      3.00

      Description:

      This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.

      Term:

      Offered Fall Term

    Other courses available per advisor consent

    Illustration Minor Requirements for BA/BS Students

    Studio Art Minor: Illustration for BA/BS Students

    (6 courses, 18 credits)

    Required Courses:

    • ADF-S101 Foundation Drawing I

      Credits:

      3.00

      Description:

      This course concentrates on the traditional techniques of observational drawing. Fundamental principles and elements of drawing are introduced in structured lessons and exercises, which are supplemented by additional outside assignments. Foundation Drawing I stresses the development of visual skills as well as the broad use of drawing concepts, vocabulary, techniques and variety of materials.

      Term:

      Offered Both Fall and Spring

    • ADF-S102 Foundation Drawing II

      Prerequisites:

      ADF S101

      Credits:

      3.00

      Description:

      This course will refine the basic visual skills developed in Foundation Drawing I (ADF S101). The elements of color and mixed media are introduced to expand technical possibilities, while more intensive work with the human figure provides exposure to gesture, structure and complex form. As students begin to develop a more sophisticated and personal approach, issues of expression and interpretation will be investigated, focusing on personal style and expression.

      Term:

      Offered Both Fall and Spring

    • ADF-S166 2D/Color

      Credits:

      3.00

      Description:

      This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists' decisions, affecting the look, meaning and use of visual phenomena.

    • ADIL-S201 Illustration I: Visual Communication

      Prerequisites:

      Take ADF-S102 ADF-S143 ADF-S151;

      Credits:

      3.00

      Description:

      This course introduces fundamental concepts and principles of visual communication, with emphasis on the development of visual literacy," which is the basis for understanding the issues involved in effective communication of ideas and storytelling. Topics include staging, atmosphere, sequential narrative and timing, iconography, visual metaphor and analogy, and the meaning inherent in all visual forms (composition, style, and technique). Informed by lecture, discussion, examples, and selected readings, students explore these concepts through a series of assignments, each presenting a different set of defined objectives and considerations related to audience and general function of the illustration (descriptive, expressive, narrative, iconographic, metaphoric, etc.). Through preliminary studies and sketches, students are encouraged to explore multiple solutions and strive for the most successful results, with thoughtful consideration of concept, drawing issues, composition, and technical concerns. Student work is evaluated on the basis of originality and effectiveness (process, appropriateness, readability, visual impact).

      Term:

      Offered Fall Term

    • ADIL-S202 Illustration II: Process & Practice

      Prerequisites:

      ADIL-S201;

      Credits:

      3.00

      Description:

      This course expands on concepts and principles introduced in Illustration I, with special emphasis on idea generation and the process of picture making. Through sequenced illustration assignments, students explore customary illustration practices as they have evolved from the days of early book illustration and letterpress technology to contemporary demands for immediate changes to digital files. Because illustration typically involves creative collaboration (art direction), because it is an applied art, with explicit purpose and function, and because it has traditionally been produced to be reproduced, the illustration process typically involves a series of steps, including preliminary research, brainstorming, thumbnail sketches, concept and layout approval, compositional studies, collection or creation of visual reference, tight sketches, image approval, comprehensive roughs and final art, with final approval. There may be particular requirements for presentation and formatting, depending on whether the image is for print or digital reproduction. Illustrators have always used a wide variety of media and techniques; most of them devise unique methods that contribute to a unique personal style. In this course, each assignment addresses an instructor-defined set of parameters related to a particular illustration market, a target audience and an application. Students practice visual problem solving within these constraints, using their choice of media, approach and technique. Emphasis is placed on the need to preserve spontaneity and authentic vitality in task-based creative work with multiple requirements, time restraints and periodic art direction. Evaluation is based on the results, on the efficiency and effectiveness of the preliminary process, and on the ability of students to maintain artistic integrity while, at the same time, satisfying assignment requirements.

      Term:

      Offered Spring Term

    Choose one:

    • ADIL-S223 Traditional Techniques in Illustration

      Prerequisites:

      Take ADF-S102, ADF-S151, and ADF-S143;

      Credits:

      3.00

      Description:

      This course provides students with an opportunity to explore a variety of wet and dry media, materials, tools and approaches traditionally used for illustration. Imagery that is reproduced and distributed in print form must dry quickly and reproduce well, and because historically, it has been necessary to transport, store and reproduce illustration, it is typically (but not always) relatively small in format. Media include ink, transparent watercolor, gouache, acrylic, oil, pastel, color pencil, on a variety of surfaces, handled expressively or with precision and often used in combination. In this course, assignments address a range of subject matter, rendered or painted from direct observation, still life, wildlife, urban and natural landscape, portrait, and clothed figure. Preliminary exercises provide opportunities for experimentation and technical practice. Assignments are evaluated on the basis of technical process and proficiency, composition (cropping), knowledge of issues related to readability and reproduction, and the mixing of pigment to match observed value and color, as an indication of understanding and skillful application of color theory

      Term:

      Offered Fall Term

    • ADIL-S255 Digital Techniques

      Prerequisites:

      Take ADF-S143 and ADF-S156;

      Credits:

      3.00

      Description:

      This course builds on the introduction to digital media presented in the Foundation curriculum. Essential tools and techniques of Adobe Photoshop (photo retouching software) are explored and then compared to essential digital drawing and painting tools and techniques of Corel Painter (painting simulation software) and Autodesk Sketch Book Pro (drawing software). Students explore the basic tools and techniques of vector-based software through Adobe Illustrator (graphics software). Exploration and explanation of the interface, terminology, navigation and controls of Blender provides a very basic introduction to 3D computer modeling. Similarities and essential differences between applications are emphasized to help students appreciate the particular usefulness and limitations of these different applications. Basic scanning, printing, and presentation procedures are reviewed, with attention to efficient file management, basic formatting for print and web, as well as the use of Help menus and tutorials. Two assignments involve the incorporation of type (in Illustrator and Photoshop).

      Term:

      Offered Spring Term

    • ADF-S123 Painting

      Prerequisites:

      ADF S101, ADF S166

      Credits:

      3.00

      Description:

      In this introductory course, students will learn to accurately perceive relationships of shape, form, color and value, and to translate that information through the medium of paint. In a series of in-class and outside projects on canvas, prepared paper and panel, students will explore various approaches to the use of acrylic and oil paint. Emphasis will be placed on the development of disciplined technical skills as well as the exploration of painting's potential as a medium of communication and creative visual expression.

      Term:

      Offered Spring Term

    • ADIL-S500 Illustration Directed Studio

      Prerequisites:

      Instructor's Approval

      Credits:

      3.00

      Description:

      The student completes a directed study project, either studio (ADIL S500) or non-studio (ADIL 500),under the supervision of an Illustration facultymember. All Directed Studio request forms must be accompanied by a written proposal and schedule and must be approved by the individual faculty member,the Illustration Program Director, and the NESADSU Chairman. Available every semester.

      Admission

      The New England School of Art & Design at Suffolk University welcomes applicants with strong academic and visual arts backgrounds. As a visual arts department within a major university, our goal is to produce well-rounded artists and designers who will be equipped with the design, communication and business skills necessary to be competitive in their respective fields.

      All application materials should be submitted directly to Suffolk University's Office of Undergraduate Admission. Please note there are additional admission criteria for applicants to The School of Art & Design.

       

       

      Careers

      Your Success is Important to Us

      For over 85 years, the New England School of Art & Design at Suffolk University has prepared its graduates for success as professional artists and designers. Our alumni have worked around the globe in an impressive array of roles– exhibiting work in New York galleries, hosting design shows for HGTV, illustrating books or designing for the NBA and the NHL. We’re proud of what our alumni have achieved, and what they continue to accomplish as members of the Suffolk community. And most would agree that it’s the training that began early on in their academic careers that has fueled their professional success.

      In your very first semester as an art and design major, you’ll be immersed in class critiques and portfolio reviews where you’ll learn how to defend your ideas, build your public speaking skills, think critically and problem solve. A mastery of these skills is important no matter what profession you choose, and it’s a big part of why our graduates are in demand.

      To prepare you for the work world, we offer courses in best business practices and portfolio development. Internships are available in every program, and we maintain lists of current employment opportunities. In today’s job market, the connections that you build at Suffolk are essential. Throughout your studies our faculty will serve as your mentors, and when you join our robust alumni community they’ll become your peers, further expanding your professional network.

      Traditionally, illustration appears in print. Most people think of children’s books, paperback covers, newspaper comics and editorials, magazine ads, packaging and posters. But you can find Illustration graduates working on a wide variety of related projects, including characters for gaming, storyboards for animation, production art for film, murals, retail display, giftware, licensed clothing, collectibles, models, prototypes, stage sets, costumes and masks…even fine art reproductions and design… Illustrators may work in any 2D or 3D media for preliminaries, print, web, film, television or video. Clients or employers range from editors working with children’s literature to ad agency art directors working with pharmaceutical clients to directors working on independent films. Because their training blends fine arts and graphic design skills, career options for illustrators are quite diverse.

      Story of an Illustrator

      Story of an Illustrator - Max & Daniella's Perspective 

      Max Martelli (2011, BFA in Fine Arts)

      I was brought up in a family of artists, so making art was always a given. But I was interested in stories and games, so for me, illustration was the way to go.

      At NESAD, I concentrated on figure drawing and studied masters of figurative painting like Caravaggio and Sargent and contemporary masters of fantasy art like Frazetta and Giancola. Then I discovered the “Fathers of American illustration” – Pyle, Wyeth and Rockwell.

      This independent research helped me understand a lot about painting but my knowledge exceeded my technical skill. My NESAD professors encouraged me to explore the physical medium of paint and focus on the process of painting. Eventually, I learned to apply that theoretical knowledge.

      In my second year, I read about the business of illustration and prepare myself for a freelance career. I researched the fantasy, science fiction and gaming market extensively, targeting publishers I want to work with. I studied my “competition.” I looked for work illustrating book covers and games, and got my first job just before graduation - the cover for a local author’s first novel. Then I began building my professional portfolio with freelance projects for local bands and comic book covers.

      For me, an ideal Illustration program teaches drawing and painting first, and how to make a picture. It shows students how to build a strong portfolio, do self-promotion, and manage yourself as a business. And I think a university like Suffolk provides a solid liberal arts base for students interested in illustration.

      Daniela Wong-Chiulli (2007, BFA in Graphic Design)

      At NESAD, having teachers who were professional artists and designers was so important. Basically, they taught me how to work. Through the critique process I learned how to take advice and discuss my ideas. Now I often work collaboratively with graphic designers and other illustrators.

      As a student I was hired to create illustration to advertise NESADSU’s new Illustration BFA program. That work experience in college was amazing. My first freelance commissions came from Suffolk connections. But professional success doesn’t come from a lucky break. I learned how to network and advocate for myself, and I use these important skills every day.

      Hasbro is one of my clients. I do product illustration for toy packaging and board games. I also work regularly for Sketchers, illustrating for posters and packaging for shoes.

      On any given day, I could be brainstorming in a video chat or discussing project updates on a conference call. Sometimes I go to the client’s location but mostly, I work at home. Being comfortable helps my creative process. I like that I can blast music while I’m sketching, or play with my dog if I need a distraction to help me work through an idea.

      Illustrators make an impact on the world. We’re all visual creatures. It’s the picture that makes us notice or remember something, or tempts us buy something. As an illustrator, I use images to communicate with people on the most basic level. Every day, I’m doing what I love—and getting paid for it.


      Illustration Course Descriptions

      • ADIL-224 History of Illustration

        Credits:

        4.00

        Description:

        This course focuses on the study of how images have been used to illustrate ideas, tell stories, convey information, and assist in human communication throughout history. Students will become familiar with the historical antecedents of modern illustration, followed by an in-depth study of the individual movements and overall sweep of illustration from the late 19th century through the present. Particular attention will be paid to the impact printing and other reproduction and distribution technologies have had on the evolution of modern Illustration. Studies will include lectures and selected readings. Students will be asked to write and present research projects as well as critical essays. Normally offered spring semester.

      • ADIL-338 Illustration Professional Practice

        Prerequisites:

        ADIL-S301

        Credits:

        3.00

        Description:

        This course introduces students to contemporary professional practices within a broad range of specializations and related fields. Students identify thier personal interests, particular capabilities and strengths, career priorities and goals, and other preferences that will influence their decisions and future lives as creative professionals. Self-employment issues are explored in depth, since most illustrators work as freelancers, contractors, or entrepreneurs, but small business practices are also covered. Marketing and self-promotion are particularly relevant subjects. Students identify and investigate potential clients and employers, professional competitions, and professional organizations that provide opportunities for networking. Based on his or her personal and professional goals, each students produces a professional resume, designs an effective logo, designs direct marketing/email promotions and prepares their artwork for offset printing. Important topics like reproduction rights, pricing and negotiation are discussed in depth, in addition to legal contracts and bookkeeping. Contemporary issues within the illustration profession are discussed, as are practical issues like income tax expenses and exemptions, sales tax, unemployment and disability insurance, retirement plans, etc. Students will contact legal professionals and practice their interviewing and presention skills. In addition, students plan, research, and write proposals for two courses (collaboration and Studio Project) in the following final semester.

      • ADIL-400 Illustration Internship

        Prerequisites:

        Take ADIL-338;

        Credits:

        3.00

        Description:

        Students will complete an Internship with an artist or firm whose work is directly related to that student's intended area of professional concentration. Interns will observe and participate in all office procedures permitted by their place of internship and will be required to maintain a notebook of their observations. Required classroom seminars will reinforce new skills, share learning experiences and answer questions or concerns.

      • ADIL-S201 Illustration I: Visual Communication

        Prerequisites:

        Take ADF-S102 ADF-S143 ADF-S151;

        Credits:

        3.00

        Description:

        This course introduces fundamental concepts and principles of visual communication, with emphasis on the development of visual literacy," which is the basis for understanding the issues involved in effective communication of ideas and storytelling. Topics include staging, atmosphere, sequential narrative and timing, iconography, visual metaphor and analogy, and the meaning inherent in all visual forms (composition, style, and technique). Informed by lecture, discussion, examples, and selected readings, students explore these concepts through a series of assignments, each presenting a different set of defined objectives and considerations related to audience and general function of the illustration (descriptive, expressive, narrative, iconographic, metaphoric, etc.). Through preliminary studies and sketches, students are encouraged to explore multiple solutions and strive for the most successful results, with thoughtful consideration of concept, drawing issues, composition, and technical concerns. Student work is evaluated on the basis of originality and effectiveness (process, appropriateness, readability, visual impact).

        Term:

        Offered Fall Term

      • ADIL-S202 Illustration II: Process & Practice

        Prerequisites:

        ADIL-S201;

        Credits:

        3.00

        Description:

        This course expands on concepts and principles introduced in Illustration I, with special emphasis on idea generation and the process of picture making. Through sequenced illustration assignments, students explore customary illustration practices as they have evolved from the days of early book illustration and letterpress technology to contemporary demands for immediate changes to digital files. Because illustration typically involves creative collaboration (art direction), because it is an applied art, with explicit purpose and function, and because it has traditionally been produced to be reproduced, the illustration process typically involves a series of steps, including preliminary research, brainstorming, thumbnail sketches, concept and layout approval, compositional studies, collection or creation of visual reference, tight sketches, image approval, comprehensive roughs and final art, with final approval. There may be particular requirements for presentation and formatting, depending on whether the image is for print or digital reproduction. Illustrators have always used a wide variety of media and techniques; most of them devise unique methods that contribute to a unique personal style. In this course, each assignment addresses an instructor-defined set of parameters related to a particular illustration market, a target audience and an application. Students practice visual problem solving within these constraints, using their choice of media, approach and technique. Emphasis is placed on the need to preserve spontaneity and authentic vitality in task-based creative work with multiple requirements, time restraints and periodic art direction. Evaluation is based on the results, on the efficiency and effectiveness of the preliminary process, and on the ability of students to maintain artistic integrity while, at the same time, satisfying assignment requirements.

        Term:

        Offered Spring Term

      • ADIL-S214 Illustration for Designers

        Prerequisites:

        ADF S102

        Credits:

        3.00

        Description:

        This course introduces the skills necessary for meeting clients' illustration needs in a variety of media appropriate to their context. Emphasis will be placed on developing the ability to draw real objects and real people while advancing a personal style. Development of visual research and photo reference, thumbnailing and rendering skills for ones presentation of ideas and concepts while designing the proper environment for their illustration will be required.

      • ADIL-S223 Traditional Techniques in Illustration

        Prerequisites:

        Take ADF-S102, ADF-S151, and ADF-S143;

        Credits:

        3.00

        Description:

        This course provides students with an opportunity to explore a variety of wet and dry media, materials, tools and approaches traditionally used for illustration. Imagery that is reproduced and distributed in print form must dry quickly and reproduce well, and because historically, it has been necessary to transport, store and reproduce illustration, it is typically (but not always) relatively small in format. Media include ink, transparent watercolor, gouache, acrylic, oil, pastel, color pencil, on a variety of surfaces, handled expressively or with precision and often used in combination. In this course, assignments address a range of subject matter, rendered or painted from direct observation, still life, wildlife, urban and natural landscape, portrait, and clothed figure. Preliminary exercises provide opportunities for experimentation and technical practice. Assignments are evaluated on the basis of technical process and proficiency, composition (cropping), knowledge of issues related to readability and reproduction, and the mixing of pigment to match observed value and color, as an indication of understanding and skillful application of color theory

        Term:

        Offered Fall Term

      • ADIL-S255 Digital Techniques

        Prerequisites:

        Take ADF-S143 and ADF-S156;

        Credits:

        3.00

        Description:

        This course builds on the introduction to digital media presented in the Foundation curriculum. Essential tools and techniques of Adobe Photoshop (photo retouching software) are explored and then compared to essential digital drawing and painting tools and techniques of Corel Painter (painting simulation software) and Autodesk Sketch Book Pro (drawing software). Students explore the basic tools and techniques of vector-based software through Adobe Illustrator (graphics software). Exploration and explanation of the interface, terminology, navigation and controls of Blender provides a very basic introduction to 3D computer modeling. Similarities and essential differences between applications are emphasized to help students appreciate the particular usefulness and limitations of these different applications. Basic scanning, printing, and presentation procedures are reviewed, with attention to efficient file management, basic formatting for print and web, as well as the use of Help menus and tutorials. Two assignments involve the incorporation of type (in Illustrator and Photoshop).

        Term:

        Offered Spring Term

      • ADIL-S270 3D Modeling

        Credits:

        3.00

        Description:

        This course explores digital 3D modeling used in 3D animation, game development, visual effects for film, motion and interactive graphics and 3D concept and production art (illustration). Students use the basic function and tools of 3ds Max for polygon modeling (character, prop and environment), texture mapping, soft body dynamics (creating hair, fluids and cloth), lighting, simple rigging and animation (panning and tracking), as well as rendering and compositing, with output to Photoshop graphics software and After Effects 2D animation software.

      • ADIL-S301 Illustration III: Style & Substance

        Prerequisites:

        Take ADIL-S202;

        Credits:

        3.00

        Description:

        This course examines the elements of visual style, the relationship between style and function (how style conveys meaning), and the role and impact of stylistic trends in illustration. It incorporates a historical survey of visual style in both the fine and applied arts. Effective illustration employs style in support of expressive and conceptual purpose. Individual artistic style evolves natually from a particular technical approach, a unique combination of competencies and weaknesses, influenced by aesthetic preferences. Individual style both reflects and helps to define the contemporary culture in which it is produced. In this course, the topic of art direction is explored and discussed, as well as the rationale behind the choices of commercial art buyers and the general public. Each assignment involves a specific set of parameters related to subject and identify and take advantage of every oportunity for creative freedom that exists within every composition. Students are encourage to explore their preferred media and technical approach as they develop awareness of the element that contributes to their own unique style. Evaluation criteria include the impact of appropriate style and the relative effectiveness of each illustration.

        Term:

        Offered Fall Term

      • ADIL-S302 Illustration IV: Originality & Creativity

        Prerequisites:

        Take ADIL-S301;

        Credits:

        3.00

        Description:

        This course provides an opportunity for students to consolidate the knowledge and experience from the three previous semesters of Illustration-to develop a synthesis of concept, process, technique and style. Students are encouraged to challenge themselves and extend thier skills in search of fresh, innovative and personal ways to express visual ideas, without dismissing the need to adress assignment parameters related to practical application. A variety of iilustration assignements allow students to focus on an efficient and dependable ideation process, refinement of personal style and technical competence in the use of a preferred media. Progressing from instructor-defined objectives to student-defined objectives, students are challenged to pursue personal solutions within pre-determined parameters. The key to impressive illustration concepts and execution usually depends on adequate preliminary research and efficient (time-conscious) preliminary process. Assignments vary in terms of the quantity and type of research and visual reference required. Preliminary stages will be discussed and critiqued by both instructors and peers. As students explore viable solutions for each assignments, they have the opportunity to practice professionalism in reacton to the instructors art direction. In the final weeks of the semester, students are asked to develop a draft proposal for an Illustration Studio Project the following semester. This draft must be approved by the instructor and a final proposal must be approved by the Illlustration Studio Project instructor in the fall. Evaluation of student work and participation with emphasize creativity, techinical competency and professional approach.

        Term:

        Offered Spring Term

      • ADIL-S305 Figure in Context

        Prerequisites:

        Take ADF-S101 ADF-S143 and ADF-S151;

        Credits:

        3.00

        Description:

        This studio elective (for sophomores, juniors or seniors) provides an intensive exploration of the relationship between human figure and environment, as both 2-dimensional composition and as 3-dimensional illusion of volume and spatial depth. The course involves both drawing and painting concerns, and it provides students with practice drawing the clothed and costumed figure from direct observation, and incorporation of these subjects into invented but cohesive and convincing narrative scenes. To assist with this, principles of linear and atmospheric perspective and light logic are reviewed. Students work with various forms of visual reference for both the figure and the environment, and they attempt to successfully integrate this visual information from multiple reference sources. In addition to direct observation and collected print reference (scrap), they work with digital photography and Photoshop. Students thoughtfully arrange models, costume, props and lighting, with emphasis on effective staging (viewpoint and lighting) in support of narrative and emotional context. Students use a medium of their choice for drawing, painting or 3D diorama.

      • ADIL-S306 Visual Commentary

        Prerequisites:

        Take ADF-S102 and ADF-S151;

        Credits:

        3.00

        Description:

        This studio elective course (for sophomores, juniors or seniors) allows for sustained observational drawing of the clothed figure, sometimes in action or moments of transition, within exterior or interior environments. Emphasis is on implied narrative motivation, behavior, relationship and interaction suggested through facial expression, body language, and staging within to the environment, which often reveals clues of human presence. This drawing practice may extend to animal subject matter. Visual commentary attempts to interpret significant incidents and situations social context, from the artist's subjective point of view. This practice is the hand-drawn counterpart to photojournalism, which documents the community and the world at meaningful - sometimes dramatic or intimate - moments. This requires special attention to body language and facial expression, the exaggeration of which is the foundation of effective cartooning. The character and style of drawing (hesitant, confident, expressive, precise, distorted, etc.) contributes to the meaning and impact of the image. Students are asked to develop a proposal and a plan for a thematic body of work and, throughout the semester, they work independently, meeting in class for group critique and discussion. They are asked to experiment with media and expressive drawing technique. Final evaluation includes a portfolio of drawings assessed on the basis of observational acuity, reflective insight, originality and integrity, expressive interpretation and drawing skill. Offered in the Spring semester.

      • ADIL-S307 Visual Development

        Prerequisites:

        Take ADIL-S201 and ADIL-S255;

        Credits:

        3.00

        Description:

        This elective course introduces the basic components of the pre-production process for animation, computer games, film and television the concept, design and development of characters, props and backgrounds (components that are normally produced by different artists). Using a given story sequence, students develop plot analysis, a storyboard, a production illustration (concept art), a character design model sheet or a 3D maquette, a prop design model sheet, a scenic background layout, and a background matte painting. As in the professional world, collaboration is encouraged, particularly in terms of feedback from all class participants at each stage. Both aesthetic and technical issues are addressed, with emphasis on effective process, including research and generation of original and relevant ideas. Professional practices and presentation are stressed. Students review theories and techniques of visual storytelling, with attention to narrative sequence, point of view, action, metamorphosis, transition and editing. Production art involves consideration of theatrical/cinematic staging (the design of viewpoint, lighting and color for dramatic effect). Effective character design relies on consideration of anatomical structure and effective environment layout and matte painting relies on consideration of linear and atmospheric perspective. Students may work with a variety of media and applications for drawing and painting, both traditional and digital (Photoshop, Painter, SketchUp, Maya, ZBrush), although the course does not incorporate technical instruction (traditional techniques or digital applications). Offered in the Fall semester.

      • ADIL-S308 3D & Experimental Techniques

        Prerequisites:

        Take ADF-S102 ADF-S123 and ADF-S156;

        Credits:

        3.00

        Description:

        This junior/senior elective provides an opportunity for students to explore a wide range of materials and processes including printmaking, collage, transfers, fibers, monotype, collotype, sculptural relief, 3-dimensional sculpture and casting. Students each choose a theme or a concept for a series of illustrations. The 3-dimensional work will be lit and photographed to produce a final 2-dimensional image. A primary criteria of success will be reproducibility and readability. Offered in the Spring semester.

      • ADIL-S309 Advanced Digital Techniques

        Prerequisites:

        Take ADIL-S202 and ADIL-S255;

        Credits:

        3.00

        Description:

        This advanced elective course builds on the skills and techniques addressed in Digital Techniques. It presents advanced tools of digital painting software and introductory digital animation. Color setting, color management, channels and automate features are covered, Offered in the Fall Semester.

      • ADIL-S310 Advanced Representational Painting

        Prerequisites:

        Take ADF-S123;

        Credits:

        3.00

        Description:

        This course will focus on direct observational painting and issues involving realism; making painting effectively mirror the light, space, color and forms of the visible world. Geared towards the needs of Illustration majors, approaches may range from hyper-realistic to more painterly interpretations of subject matter. Painting methods will be included and Traditional Techniques will be explored in greater depth. Discussions will reference realist painters from the Renaissance to the present. Current museum and gallery show visits relevant to the course will be recommended. Color harmony and contrast, chromatic space, atmospheric perspective composition, view point, lighting, and palette organization are among some of the areas of focus. Within the framework of realism, students are encouraged to develop a nuanced approach that best suits their painting goals.

      • ADIL-S401 Studio Project

        Prerequisites:

        Take ADIL-S302 and ADIL-S338;

        Credits:

        3.00

        Description:

        The focus of this course is the experience of creative collaboration. Student illustrators have a valuable and unique opportunity to engage with other students on one or two intensive collaborative projects. They must work with existing, published content (manuscript, script, product, etc.) that is not their own. Several illustration students may choose to work as a team, each responsible for a piece of a multipart project. Projects may also involve collaboration with students from other art and design disciplines or Illustration students may choose to work with other College of Arts and Science majors. In Professional Practices the preceding semester, students plan and research projects with real applications. In the first week, each creative team submits a finalized proposal and timeline for program approval. The instructor functions as a facilitator. Weekly progress is documented, discussed, and evaluated. Each creative team submits a final written report, accompanied by photos or video. Final artwork must be ready for formal presentation and artwork must be camera- ready, formatted for pre-production. Each student group identifies and invites an appropriate outside professional to evaluate their project. In addition to the final product, students are evaluated individually on the basis of demonstrated cooperation, organization, effort, diligence and effective communication. An approved internship may be taken in place of this course, as long as the student is interacting with other creative professionals engaged in significant creative activity throughout the semester.

        Term:

        Offered Spring Term

      • ADIL-S402 Collaboration

        Prerequisites:

        ADIL-S401;

        Credits:

        3.00

        Description:

        Each student prepares a written Studio Project outline for tentative approval the preceding semester by Illustration IV instructors. Finalized proposals are approved by the Illustration Studio project instructor in the third week of class. These proposals must include a clear set of conceptual and formal objectives, which may involve personal, social, cultural, scientific or commercial concern. They must also include a feasible timeline and a practical strategy for bringing the project to conclusion within a single semester. The course is intended to give students the opportunity to synthesize knowledge and apply the skills they've acquired. They are encouraged to engage in original, interdisciplinary research and experimental process in search of solutions for this self-defined challenge. This work may be the spark for ideas developed and implemented through Illustration Portfolio or Illustration Collaborative Studio. The experience and insights that are realized through the semester of rigorous intellectual and creative work are more valuable than the products that result. Assessment is weighted accordingly. Students carefully document all ideas, activities, and tangible results in journal format. These journals will be part of a public exhibition and eventually archived.

        Term:

        Offered Fall Term

      • ADIL-S410 Portfolio

        Prerequisites:

        ADIL-S401;

        Credits:

        3.00

        Description:

        This course creates the opportunity for concentrated exploration and experimentation within a student's preferred area of illustration (or related art field), within a preferred illustration genre or market, involving the preferred subject matter, using the preferred media and format, for a preferred audience. Projects may involve self-generated content (creative writing, story treatment," clothing design, product design, etc.) or they may involve existing content. In the preceding semester, in Illustration Professional Practices, students develop a concise written project outline. This requires the approval of both instructors (Illustration Professional Practices and Illustration Portfolio). Students work independently to create a focused body of artwork, which will hopefully form the basis of a student's professional portfolio. Work is evaluated in weekly group and individual critique sessions. All students create a professional online portfolio for presentation of the final artwork and, at the conclusion of the semester, students choose either to produce a professional portfolio of printed samples or to participate in an exhibition of original artwork. Assessment of the artwork is based on conceptual and technical quality, originality, integrity, consistency, etc., and final grades reflect the quality of work, the online portfolio, the print portfolio or exhibition, as well as participation, process, productivity and professional demeanor. Offered in the Spring semester.

      • ADIL-S500 Illustration Directed Studio

        Prerequisites:

        Instructor's Approval

        Credits:

        3.00

        Description:

        The student completes a directed study project, either studio (ADIL S500) or non-studio (ADIL 500),under the supervision of an Illustration facultymember. All Directed Studio request forms must be accompanied by a written proposal and schedule and must be approved by the individual faculty member,the Illustration Program Director, and the NESADSU Chairman. Available every semester.