Study Illustration in Boston

Illustrators are storytellers — inventors of enchanting, compelling, fantastical theater and sometimes, masters of convincing illusion. What they create, however, goes beyond narrative and entertainment. The ability to communicate effectively through imagery gives an artist the potential to inform, educate, provoke and persuade, ultimately shaping visual culture and society at large.

Whether you're excited about producing art for graphic novels or children's books, billboards or packaging, video games or animated films, scientific journals or museum dioramas, you start with the basics. It's about learning how to see and think, how to find a unique and impactful solution, and how to communicate your vision.

Our Bachelor of Fine Arts in Illustration stresses the fundamentals of conceptual thinking, visual storytelling, drawing, painting and design within the framework of a strong liberal arts core. Through studio coursework you'll explore both traditional techniques and advanced digital technologies. In addition to illustration for publishing and print, you'll have the opportunity to investigate innovative and specialized applications for your talents (for the theater or within the sciences, for instance) through research and creative collaboration. The curriculum addresses the historic, theoretical and practical issues of the profession as well.

The Bachelor of Fine Arts (BFA) degree is a minimum of 124 credits. Core degree requirements are listed in the Academic Catalog.

Major Requirements

Major Requirements: 27 courses, 84 credits

Courses numbered 200 and above have as a prerequisite the completion of the Foundation Studies program or its equivalent. Exceptions may be made only with the permission of the instructor and the Illustration program director.

The letter "S" preceding the course number indicates a studio course. A studio fee is assessed for all studio courses.

For specific sequence of courses, contact your advisor or the department.

  • ADF-S101 Foundation Drawing I

    Credits:

    3.00

    Description:

    This course concentrates on the traditional techniques of observational drawing. Fundamental principles and elements of drawing are introduced in structured lessons and exercises, which are supplemented by additional outside assignments. Foundation Drawing I stresses the development of visual skills as well as the broad use of drawing concepts, vocabulary, techniques and variety of materials.

    Term:

    Offered Both Fall and Spring

  • ADF-S102 Foundation Drawing II

    Prerequisites:

    ADF S101

    Credits:

    3.00

    Description:

    This course will refine the basic visual skills developed in Foundation Drawing I (ADF S101). The elements of color and mixed media are introduced to expand technical possibilities, while more intensive work with the human figure provides exposure to gesture, structure and complex form. As students begin to develop a more sophisticated and personal approach, issues of expression and interpretation will be investigated, focusing on personal style and expression.

    Term:

    Offered Both Fall and Spring

  • ADF-S123 Painting

    Prerequisites:

    ADF S101, ADF S166

    Credits:

    3.00

    Description:

    In this introductory course, students will learn to accurately perceive relationships of shape, form, color and value, and to translate that information through the medium of paint. In a series of in-class and outside projects on canvas, prepared paper and panel, students will explore various approaches to the use of acrylic and oil paint. Emphasis will be placed on the development of disciplined technical skills as well as the exploration of painting's potential as a medium of communication and creative visual expression.

    Term:

    Offered Spring Term

  • ADF-S152 3-Dimensional Design

    Prerequisites:

    ADF S151 or ADF S166

    Credits:

    3.00

    Description:

    This course focuses on the fundamental elements of three-dimensional form. Line, plane and volume will be explored as students develop visual analysis and critical thinking skills in the round. The role of scale, proportion, structure, surface, light and display will be addressed, as students create forms that activate space and engage the viewer. The course will proceed from work with simple forms and techniques to more challenging and comprehensive problems addressing both additive and subtractive methods.

    Term:

    Offered Both Fall and Spring

  • ADF-S166 2D/Color

    Credits:

    3.00

    Description:

    This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists' decisions, affecting the look, meaning and use of visual phenomena.

  • ADF-S171 Integrated Studio 1

    Credits:

    3.00

    Description:

    This cross-disciplinary course will integrate the ideas and practices of two-dimensional design, color and drawing emphasis will be placed on understanding the creative process, exploring concepts and developing research skills. Students will undertake individual and collaborative projects in three spaces; the studio classroom, the digital world and the city at large.

  • ADF-S172 Integrated Studio 2

    Prerequisites:

    ADF S101

    Credits:

    3.00

    Description:

    This course builds on the Integrated Studio 1 experience: synthesizing fundamental visual ideas. IS 2 investigates the construction, documentation, and transformation of volumetric form, environmental space, and time. Projects will explore narrative strategies and the creation of immersive experiences. Students will develop critical and analytical skills while employing a range of traditional and digital media-including video/sound capture and editing-as they explore the creative boundaries of the classroom studio, the city of Boston, and virtual space.

  • ADG-S201 Basic Typography

    Prerequisites:

    ADF S151 OR ADF S166

    Credits:

    3.00

    Description:

    This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.

    Term:

    Offered Fall Term

  • ADFA-S201 Drawing: Language of Light

    Prerequisites:

    ADF S102

    Credits:

    3.00

    Description:

    This course is an extensive exploration of the human form and how it is represented in drawing. Refining their drawing skills, students use a variety of dry media (graphite, charcoal, pastel, collage) to articulate figure/plane

    Term:

    Offered Fall Term

  • ADIL-S201 Illustration I: Visual Communication

    Prerequisites:

    Take ADF-S102 ADF-S166;

    Credits:

    3.00

    Description:

    This course introduces fundamental concepts and principles of visual syntax with emphasis on the development of visual literacy. Topics include staging, lighting and atmosphere, implied and sequential narrative, iconography and visual metaphor. Informed by lecture, discussion with defined objectives and considerations, and examples, students will explore these concepts through a series of assignments related to audience and function. Through preliminary studies and sketches, students explore multiple solutions with consideration of concept, drawing issues, composition and technique. Students are encouraged employ their medium of choice and utilize methods learned in Traditional Techniques.

    Term:

    Offered Fall Term

  • ADIL-S202 Illustration II: Process & Practice

    Prerequisites:

    ADIL-S201;

    Credits:

    3.00

    Description:

    This course expands on the process of the concepts and principles introduced in Illustration I with emphasis on idea generation and picture making. Assignments emphasize all aspects of preliminary stages and final art. Each assignment addresses a particular market and target audience with special emphasis on traditional narrative illustration that involves clothed figure models, other visual reference, and theatrical staging. Students will practice problem-solving within a defined set of parameters, using a medium of choice and utilizing approaches learned in Traditional Techniques and Digital Techniques. Emphasis is placed on the need to preserve spontaneity and vitality in task-based creative work. Various pre-production, formatting and presentation requirements for effective print and digital reproduction are also demonstrated.

    Term:

    Offered Spring Term

  • ADIL-S223 Traditional Techniques

    Prerequisites:

    Take ADF-S102, ADF-S166;

    Credits:

    3.00

    Description:

    In this course students will explore a variety of wet and dry media traditionally used for art reproduction. A range of approaches, from precise to expressive, will be explored. Assignments will involve a wide range of subject matter (still life, wildlife, landscape, and human figure) drawn or painted from direct observation, photo reference, and invention. Students will explore fundamental principles of design and color through composition, with an emphasis on technical experimentation and practice.

    Term:

    Offered Fall Term

  • ADIL-224 History of Illustration

    Credits:

    4.00

    Description:

    This course focuses on how images have illustrated ideas, told stories, conveyed information and assisted in human communication throughout history. Through presentation, lecture, discussion, research, field trips and selected readings, students will explore historical antecedents and significant trends in illustration through the mid-20th century. Important illustration markets and applications will be emphasized, and notable artists and artworks will be presented in the context of the larger culture. The changing role, employment status and professional practices of the commercial artist will be discussed with attention paid to the impact of new technologies on markets for Illustration, and the impact of economics on intellectual property rights.

    Term:

    Offered Fall Term

  • ADIL-S301 Illustration III: Style & Substance

    Prerequisites:

    Take ADIL-S202;

    Credits:

    3.00

    Description:

    This course examines the elements of visual style, the relationship between style and meaning, and the role and impact of stylistic trends in illustration. Taken concurrently with History of Illustration, students will explore aesthetic and historical references from both the fine and applied arts with emphasis on the expressive and conceptual use of stylistic elements. Assignments include an interdisciplinary collaborative project and the integration of text. The topics of art direction and audience will be discussed, and the choices of art buyers and the tastes of the general public will be analyzed. Students will practice their preferred media and technical approach as they develop awareness of elements that contribute to the characteristic look that identifies their work.

    Term:

    Offered Fall Term

  • ADIL-S302 Illustration IV: Originality & Creativity

    Prerequisites:

    Take ADIL-S301;

    Credits:

    3.00

    Description:

    This course provides an opportunity for students to consolidate the knowledge and experience from the three previous semesters of Illustration to expand their conceptual and technical skills as they strive for a synthesis of concept, process, technique, and style. Students will explore innovative and personal ways to express visual ideas, while focusing on advanced assignments that address a variety of real world applications and genres. Progressing from instructor-defined to student-defined objectives, assignments provide opportunity for students to develop an efficient and dependable ideation process and technical competence in a preferred medium. In the final weeks, students will be asked to develop a draft Studio Project Proposal Outline for the following semester.

    Term:

    Offered Spring Term

  • ADIL-338 Illustration Professional Practices

    Prerequisites:

    ADIL-S301

    Credits:

    3.00

    Description:

    This course introduces students to contemporary professional practices within a broad range of specializations and related fields. Students identify personal interests, capabilities and strengths, and the career priorities and goals that will influence their lives as creative professionals. Self-employment, marketing and promotion will be explored in depth, and small business practices will be covered. Students will identify and investigate potential clients and employers, professional competitions and organizations that provide opportunities for networking and will polish their interviewing and presentation skills. Students will produce a professional resume, design a personal logo and direct marketing/email promotion, and prepare artwork for offset printing. Contemporary issues within the illustration profession and practical topics like reproduction rights, pricing, negotiation, contracts, bookkeeping, taxes, insurance and retirement will be discussed. Students will also produce proposals for two courses, Collaboration and Studio Project for the final semester.

  • ADIL-S401 Studio Project

    Prerequisites:

    Take ADIL-S302;

    Credits:

    3.00

    Description:

    In this course students research and explore an interdisciplinary subject of personal interest and social, cultural, scientific or commercial relevance. Students will analyze and synthesize a body of information and data, and produce original visual works that effectively communicate and explore this knowledge to a particular audience. Students are encouraged to seek original solutions, new methods and experimental approaches. Throughout this semester of rigorous intellectual and creative exploration, students will document and evaluate their ideas, research activities and the tangible results in the form of a visual journal; experience and insights will be more valuable than product.

    Term:

    Offered Fall Term

  • ADIL-S410 Portfolio

    Prerequisites:

    TAKE ADIL-S302;

    Credits:

    3.00

    Description:

    This course involves concentrated studio practice within a student's preferred illustration-related field, genre, or market, working with the subject matter, media, and format of their choice for a targeted audience. Projects developed in the Professional Practice course may involve existing or self-generated content(creative writing, story treatment, clothing design, product design, etc.) Students will reproduce their work in print format and on a website. They will participate in a solo or group exhibition and invite an outside professional to evaluate the work as part of the final senior portfolio review.

    Term:

    Offered Fall Term

Choose one of the following courses:

  • ADF-181 Ideas of Western Art I

    Credits:

    4.00

    Description:

    This course will survey the major concepts and issues of Western Art, from prehistoric to the Early Renaissance. Architecture, sculpture and paintings will be studied individually for their formal elements and visual importance, and also within their own aesthetic, historic and cultural context. Class discussion and visual analysis of works of art will encourage personal interpretation and critical thinking.

    Term:

    Offered Fall Term

    Type:

    Humanities & History,Humanities Literature Requirement

  • ARH-101 Art History I

    Credits:

    4.00

    Description:

    A survey of the art of western civilization from prehistoric caves to the cathedrals of the Middle Ages. Works of painting, sculpture, and architecture are presented in their historical context. Course covers Egyptian, Ancient Near Eastern, Greek, Roman, early Islamic, Byzantine, Romanesque, and Gothic.

    Term:

    Offered Both Fall and Spring

    Type:

    Humanities & History,Humanities Literature Requirement

Choose one of the following courses:

  • ADF-182 Ideas of Western Art II

    Credits:

    4.00

    Description:

    This course will survey the major concepts and issues of Western Art, from Renaissance to contemporary art. Architecture, sculpture and paintings will be studied individually for their formal elements and visual importance, and also within their own aesthetic, historic and cultural context. Class discussion and visual analysis of works of art will encourage personal interpretation and critical thinking.

    Term:

    Offered Spring Term

    Type:

    Humanities & History,Humanities Literature Requirement

  • ARH-102 Art History II

    Credits:

    4.00

    Description:

    A survey of the art of Europe and America from the Renaissance to the present. Works of painting, sculpture, and architecture are presented in their historical context. Course covers the Renaissance, Baroque, Rococo, Neoclassicism, Romanticism, Realism, Impressionism, Post-Impressionism, Cubism, Surrealism, Abstract Expressionism, Pop, and Post-Modernism.

    Term:

    Offered Both Fall and Spring

    Type:

    Humanities & History,Humanities Literature Requirement

Choose one of the following courses:

  • ADIL-S255 Digital Techniques

    Prerequisites:

    Take ADF-S101 and ADF-S166;

    Credits:

    3.00

    Description:

    This course builds on the introduction to digital media presented in the Foundation curriculum. Students will work primarily from direct observation utilizing drawing,painting and photo manipulation software,vector-based graphics software as well as Autodesk Sketchbook Pro and Corel Painter. The course includes an introduction to 3D modeling software. Similarities and compatibilities among-and essential differences between-applications are emphasized. Basic scanning, formatting, printing and presentation procedures will be covered with emphasis on file management, and the use of Help menus and online tutorials. Practice and experimentation will be emphasized, and issues of color and composition will be addressed.

    Term:

    Offered Spring Term

  • ADG-S219 Computer Applications in Design

    Credits:

    3.00

    Description:

    In this course students will learn the major software applications used by graphic designers, such as Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Through a series of problems, students will learn how and when to use specific software to produce their solutions and prepare portfolio-quality design.

    Term:

    Offered Fall Term

Choose one of the following courses:

  • ADFA-S212 Figure Painting: Issues in Contemporary Realism

    Prerequisites:

    Fine Art Program Director Approval needed

    Credits:

    3.00

    Description:

    This course functions as a lab for students to improve their painting skills. Working directly from the models, beginning and more advanced students will explore technique at their own level. Tri-weekly poses will allow in-depth investigation and complex images to develop. Students can work with the painting medium of their choice. Historical and contemporary painters will be used to further the students progress. Open to majors and non-majors.

    Term:

    Occasional

Choose one of the following courses:

  • ADIL-S402 Collaboration

    Prerequisites:

    ADIL-S302

    Credits:

    3.00

    Description:

    This course provides the opportunity for Illustration seniors to develop creative projects in partnership with students from any Suffolk University major, students from another school, outside industry professionals or pro bono clients. Content, produced by someone other than the student illustrator, must derive from an existing, previously published source. A student may undertake several smaller projects or a single large project during the semester. A finalized proposal and timeline, drafted in Professional Practice, is approved during the first week of class. Students will also invite an outside professional to evaluate the work as part of the final senior portfolio review.

    Term:

    Offered Spring Term

  • ADIL-400 Illustration Internship

    Prerequisites:

    Take ADIL-338;

    Credits:

    3.00

    Description:

    Illustration Majors may choose to complete an Illustration Internship in substitution for the course Collaboration (ADIL-S402). The Internship is designed to give students experience and exposure to the professional world of illustration or an illustration-related field in order to prepare for employment. Student interns work on a part-time basis, essentially as apprentice employees. Interns maintain a journal of activities and observations. Classroom seminars will provide opportunities for reinforcing new skills, sharing learning experiences and discussing concerns. Before the end of the junior year, students interested in an internship should investigate potential employment directly related to their intended area of professional concentration. All internships must be approved in advance by the Illustration Program Director and should be completed during the senior year or the prior summer semester.

Studio Electives (4 courses, 12 credits)

Choose four of the following courses. Electives are subject to change and must have the approval of the Illustration program director.

  • ADIL-S270 3D Modeling

    Prerequisites:

    ADF S102 and ADF-S166

    Credits:

    3.00

    Description:

    This course addresses basic digital 3D modeling for film and interactive graphics and animation techniques used in computer animation, game development, visual effects and concept and production art. Students will be prepared for more advanced training in modeling, rigging and animation. Using the basic functions and tools of Mudbox, students will be introduced to the fundamentals of polygon modeling and sculpting. They will explore Maya, using components to make objects and images to create skins and map textures with essential training in rendering, exporting, compositing and file management. Students will design simplified figurative characters posed in simple environments, explore basic rigging and 3D manipulation, use photo manipulation to create complex textures, and implement pan, tracking and simple walking animations.

  • ADIL-S307 Concept Visualization

    Prerequisites:

    Take ADIL-S201 and ADIL-S255 or ADG-S219;

    Credits:

    3.00

    Description:

    This studio elective explores the basic components of the pre-production process for animation, computer games, film and television - concept, character design, properties and assets, backgrounds and environments. Using a given story sequence and working as a team, students will produce everything from plot analysis to storyboards, maquettes, dioramas, background layouts and matte painting. Both aesthetic and technical issues will be addressed, with emphasis on effective process, including research and generation of ideas. Theories of dramatic staging, atmospheric and linear perspective and anatomy of visual storytelling will be reviewed with attention to narrative sequence, point of view, action, transitions and editing. Students will work with a variety of traditional 2D and 3D media and computer applications for drawing and painting (Photoshop, Painter, SketchUp, Blender, Maya)and be introduced to professional practices and presentation.

  • ADIL-S500 Illustration Directed Studio

    Prerequisites:

    Instructor's Approval

    Credits:

    3.00

    Description:

    The student completes a directed studio project under the supervision of a full-time Illustration faculty member. Directed Studio request forms must be accompanied by a written proposal with a schedule and must be approved by the instructor, the Illustration Program Director, and the Department Chair.

    Term:

    Offered Both Fall and Spring

  • ADFA-S220 Drawing: Shifting Scales

    Prerequisites:

    ADF-S102 or ADF-S502; ADF-S151 or ADF-S551;

    Credits:

    3.00

    Description:

    We live in a world of great contrasts in scale, where hand held screens can download Google earth and nanotechnologies can change the lives on entire continents. How do these shifts in scale alter our perceptions of space, and therefore change the way we understand and make drawings? This figure-based course uses descriptive observation as the starting point for addressing visual invention. Students will work from a model, using traditional figurative techniques to combine and contrast with digital imaging techniques, graphic novels, and various contemporary drawing approaches. A variety of wet and dry drawing media will be used with more experimental materials.

    Term:

    Offered Spring Term

  • ADFA-S251 Printmaking Studio

    Prerequisites:

    ADF S102

    Credits:

    3.00

    Description:

    This course is designed to familiarize students with the printmaking studio and various techniques. Students will gain exposure to a number of techniques including non-toxic processes. Over the course of the semester, students will be expected to develop a portfolio of prints while working in class and independently. Open to NESADSU majors only.

    Term:

    Offered Fall Term

  • ADFA-S361 Figure Studio: 2D

    Prerequisites:

    ADF S123 AND ADFA S241

    Credits:

    3.00

    Description:

    This painting course is designed to provide an in-depth study and practice of two-dimensional contemporary figuration. Basing all students on the Masters and movements of the past, this course focuses on the methodology and effects of four major figurative painters from late-twentieth century through the present.

    Term:

    Offered Fall Term

  • ADFA-S362 Figure Studio: 3D

    Prerequisites:

    Take ADF-S152 ADFA-S361;

    Credits:

    3.00

    Description:

    This sculpture course considers the figure in its importance both as a historical element and as a reflection and definition of self. Established an understanding of the figurative form in the space by relating gesture and structure through manipulated form. Weight, mass, plane and volume are considered while working directly from the model.

    Term:

    Offered Spring Term

  • ADG-S202 Computer Typography

    Prerequisites:

    ADG S201 and ADG S219

    Credits:

    3.00

    Description:

    This advanced course focuses on the translation of the historical knowledge and hand skills learned in Basic Typography into a digital format. Students will learn how to produce quality typography, as well as experiment with and explore letterform design and manipulation.

    Term:

    Offered Spring Term

  • ADG-S206 Graphic Design I

    Prerequisites:

    ADF S151 OR ADF S166

    Credits:

    3.00

    Description:

    Emphasizing the creative process from thumbnail to comprehensive, the course will also introduce the student to the language, tools, and techniques of the professional graphic designer. Attention will be paid to conceptualization, production and presentation in solving design problems. This course will expose students to a series of assignments designed to show step-by-step problem solving from observation and research, to the incorporation of these findings into the design of communication vehicles.

    Term:

    Offered Fall Term

  • ADG-S207 Graphic Design II

    Prerequisites:

    ADG S206 and ADG S219

    Credits:

    3.00

    Description:

    A continuation of the skills learned in Graphic Design I, involving projects that are broader in scope, more in-depth, and address societal issues.

    Term:

    Offered Spring Term

  • ADG-S219 Computer Applications in Design

    Credits:

    3.00

    Description:

    In this course students will learn the major software applications used by graphic designers, such as Adobe Creative Suite: InDesign, Illustrator, and Photoshop. Through a series of problems, students will learn how and when to use specific software to produce their solutions and prepare portfolio-quality design.

    Term:

    Offered Fall Term

  • ADG-S302 Italian Journal: Painting and Drawing On Paper

    Prerequisites:

    Instructors Consent

    Credits:

    3.00

    Description:

    This faculty-led study abroad course introduces the skills necessary for meeting clients' illustration needs in a variety of media appropriate to context. Florence, Italy and its environs will serve as the subject matter and catalyst in developing the ability to draw objects, i.e. Architecture, people and landscape while advancing a personal style. Study will begin with a pre-departure journal/book binding workshop at Suffolk University and then to the outdoors in and around Florence, Italy, Tuscan hill towns and the Veneto, where students will explore basic illustration styles, methods and techniques.

    Term:

    Summer

    Type:

    Expanded Classroom Requirement

  • ADG-S330 Motion Graphics

    Prerequisites:

    ADG S219 OR instructor approval

    Credits:

    3.00

    Description:

    Enter the world of motion design and learn how to make movies that incorporate image, type and video. This class will focus on learning to create moving graphics that are geared toward being broadcast on television, web or film. Students will create time-based works such as title sequences, ads, and videos that they art direct. In the very near future, motion design will be a necessary skill for designers to compete in the marketplace. Motion design can be applied to many areas of graphic design from on-screen presentation to environmental design. During the class, students will build their motion design portfolio that will give them an edge above conventional print and web designers.

    Term:

    Offered Spring Term

  • ADG-S354 Advanced Computer Applications

    Prerequisites:

    ADG S201, ADG S206, and ADG S219

    Credits:

    3.00

    Description:

    This course is designed to further explore software applications for specific and experimental effects. It aims to provide students with the knowledge and skills necessary to choose the appropriate software application and to execute the desired design, focusing on the design itself rather than on the limitations of computer programs. The course also focuses on solving the technical and production problems when preparing artwork electronically for printing. Software applications include Adobe Creative Suite:InDesign, Illustrator, and Photoshop.

    Term:

    Offered Spring Term

  • ADG-S365 Digital Photography

    Credits:

    3.00

    Description:

    This course offers students the experience of creating digital and film photographs while studying concepts of art direction and techniques that can enhance their compositions. The primary objective is to generate professional still and motion images for digital media, including the Web. Students will manipulate their photographic images using Photoshop rather than the traditional darkroom. Students will also learn how to photograph their own artwork and use a digital camera. Advanced students will be encouraged to explore independent tracks of study.

    Term:

    Occasional

  • ADG-S370 Artists' Books

    Prerequisites:

    Take ADG-S201 ADG-S206 or Instructor's permission.

    Credits:

    3.00

    Description:

    This course will cover traditional book design and construction techniques, as well as contemporary, non-traditional methods. Students will learn to blend design, craftsmanship and content to create books that are themselves works of art. This is a hands-on studio course.

    Term:

    Occasional

          Illustration Minor Requirements for BFA Students

          Minor Requirements: 6 courses, 18 credits 

          Required Illustration Courses:

          • ADIL-S201 Illustration I: Visual Communication

            Prerequisites:

            Take ADF-S102 ADF-S166;

            Credits:

            3.00

            Description:

            This course introduces fundamental concepts and principles of visual syntax with emphasis on the development of visual literacy. Topics include staging, lighting and atmosphere, implied and sequential narrative, iconography and visual metaphor. Informed by lecture, discussion with defined objectives and considerations, and examples, students will explore these concepts through a series of assignments related to audience and function. Through preliminary studies and sketches, students explore multiple solutions with consideration of concept, drawing issues, composition and technique. Students are encouraged employ their medium of choice and utilize methods learned in Traditional Techniques.

            Term:

            Offered Fall Term

          • ADIL-S202 Illustration II: Process & Practice

            Prerequisites:

            ADIL-S201;

            Credits:

            3.00

            Description:

            This course expands on the process of the concepts and principles introduced in Illustration I with emphasis on idea generation and picture making. Assignments emphasize all aspects of preliminary stages and final art. Each assignment addresses a particular market and target audience with special emphasis on traditional narrative illustration that involves clothed figure models, other visual reference, and theatrical staging. Students will practice problem-solving within a defined set of parameters, using a medium of choice and utilizing approaches learned in Traditional Techniques and Digital Techniques. Emphasis is placed on the need to preserve spontaneity and vitality in task-based creative work. Various pre-production, formatting and presentation requirements for effective print and digital reproduction are also demonstrated.

            Term:

            Offered Spring Term

          Choose one of the following courses:

          • ADF-S123 Painting

            Prerequisites:

            ADF S101, ADF S166

            Credits:

            3.00

            Description:

            In this introductory course, students will learn to accurately perceive relationships of shape, form, color and value, and to translate that information through the medium of paint. In a series of in-class and outside projects on canvas, prepared paper and panel, students will explore various approaches to the use of acrylic and oil paint. Emphasis will be placed on the development of disciplined technical skills as well as the exploration of painting's potential as a medium of communication and creative visual expression.

            Term:

            Offered Spring Term

          • ADIL-S223 Traditional Techniques

            Prerequisites:

            Take ADF-S102, ADF-S166;

            Credits:

            3.00

            Description:

            In this course students will explore a variety of wet and dry media traditionally used for art reproduction. A range of approaches, from precise to expressive, will be explored. Assignments will involve a wide range of subject matter (still life, wildlife, landscape, and human figure) drawn or painted from direct observation, photo reference, and invention. Students will explore fundamental principles of design and color through composition, with an emphasis on technical experimentation and practice.

            Term:

            Offered Fall Term

          • ADIL-S255 Digital Techniques

            Prerequisites:

            Take ADF-S101 and ADF-S166;

            Credits:

            3.00

            Description:

            This course builds on the introduction to digital media presented in the Foundation curriculum. Students will work primarily from direct observation utilizing drawing,painting and photo manipulation software,vector-based graphics software as well as Autodesk Sketchbook Pro and Corel Painter. The course includes an introduction to 3D modeling software. Similarities and compatibilities among-and essential differences between-applications are emphasized. Basic scanning, formatting, printing and presentation procedures will be covered with emphasis on file management, and the use of Help menus and online tutorials. Practice and experimentation will be emphasized, and issues of color and composition will be addressed.

            Term:

            Offered Spring Term

          Choose three of the following courses:

          • ADIL-S223 Traditional Techniques

            Prerequisites:

            Take ADF-S102, ADF-S166;

            Credits:

            3.00

            Description:

            In this course students will explore a variety of wet and dry media traditionally used for art reproduction. A range of approaches, from precise to expressive, will be explored. Assignments will involve a wide range of subject matter (still life, wildlife, landscape, and human figure) drawn or painted from direct observation, photo reference, and invention. Students will explore fundamental principles of design and color through composition, with an emphasis on technical experimentation and practice.

            Term:

            Offered Fall Term

          • ADIL-S255 Digital Techniques

            Prerequisites:

            Take ADF-S101 and ADF-S166;

            Credits:

            3.00

            Description:

            This course builds on the introduction to digital media presented in the Foundation curriculum. Students will work primarily from direct observation utilizing drawing,painting and photo manipulation software,vector-based graphics software as well as Autodesk Sketchbook Pro and Corel Painter. The course includes an introduction to 3D modeling software. Similarities and compatibilities among-and essential differences between-applications are emphasized. Basic scanning, formatting, printing and presentation procedures will be covered with emphasis on file management, and the use of Help menus and online tutorials. Practice and experimentation will be emphasized, and issues of color and composition will be addressed.

            Term:

            Offered Spring Term

          • ADIL-S301 Illustration III: Style & Substance

            Prerequisites:

            Take ADIL-S202;

            Credits:

            3.00

            Description:

            This course examines the elements of visual style, the relationship between style and meaning, and the role and impact of stylistic trends in illustration. Taken concurrently with History of Illustration, students will explore aesthetic and historical references from both the fine and applied arts with emphasis on the expressive and conceptual use of stylistic elements. Assignments include an interdisciplinary collaborative project and the integration of text. The topics of art direction and audience will be discussed, and the choices of art buyers and the tastes of the general public will be analyzed. Students will practice their preferred media and technical approach as they develop awareness of elements that contribute to the characteristic look that identifies their work.

            Term:

            Offered Fall Term

          • ADIL-S307 Concept Visualization

            Prerequisites:

            Take ADIL-S201 and ADIL-S255 or ADG-S219;

            Credits:

            3.00

            Description:

            This studio elective explores the basic components of the pre-production process for animation, computer games, film and television - concept, character design, properties and assets, backgrounds and environments. Using a given story sequence and working as a team, students will produce everything from plot analysis to storyboards, maquettes, dioramas, background layouts and matte painting. Both aesthetic and technical issues will be addressed, with emphasis on effective process, including research and generation of ideas. Theories of dramatic staging, atmospheric and linear perspective and anatomy of visual storytelling will be reviewed with attention to narrative sequence, point of view, action, transitions and editing. Students will work with a variety of traditional 2D and 3D media and computer applications for drawing and painting (Photoshop, Painter, SketchUp, Blender, Maya)and be introduced to professional practices and presentation.

          • ADFA-S201 Drawing: Language of Light

            Prerequisites:

            ADF S102

            Credits:

            3.00

            Description:

            This course is an extensive exploration of the human form and how it is represented in drawing. Refining their drawing skills, students use a variety of dry media (graphite, charcoal, pastel, collage) to articulate figure/plane

            Term:

            Offered Fall Term

          • ADFA-S212 Figure Painting: Issues in Contemporary Realism

            Prerequisites:

            Fine Art Program Director Approval needed

            Credits:

            3.00

            Description:

            This course functions as a lab for students to improve their painting skills. Working directly from the models, beginning and more advanced students will explore technique at their own level. Tri-weekly poses will allow in-depth investigation and complex images to develop. Students can work with the painting medium of their choice. Historical and contemporary painters will be used to further the students progress. Open to majors and non-majors.

            Term:

            Occasional

          • ADG-S201 Basic Typography

            Prerequisites:

            ADF S151 OR ADF S166

            Credits:

            3.00

            Description:

            This course will introduce students to the creative use of typography in the design process and will provide them with the skills and knowledge necessary to design with type.

            Term:

            Offered Fall Term

          Other courses available per advisor consent.

          Illustration Minor Requirements for BA/BS Students

          Studio Art Minor: Illustration for BA/BS Students (6 courses, 18 credits)

          Required Courses:

          • ADF-S101 Foundation Drawing I

            Credits:

            3.00

            Description:

            This course concentrates on the traditional techniques of observational drawing. Fundamental principles and elements of drawing are introduced in structured lessons and exercises, which are supplemented by additional outside assignments. Foundation Drawing I stresses the development of visual skills as well as the broad use of drawing concepts, vocabulary, techniques and variety of materials.

            Term:

            Offered Both Fall and Spring

          • ADF-S102 Foundation Drawing II

            Prerequisites:

            ADF S101

            Credits:

            3.00

            Description:

            This course will refine the basic visual skills developed in Foundation Drawing I (ADF S101). The elements of color and mixed media are introduced to expand technical possibilities, while more intensive work with the human figure provides exposure to gesture, structure and complex form. As students begin to develop a more sophisticated and personal approach, issues of expression and interpretation will be investigated, focusing on personal style and expression.

            Term:

            Offered Both Fall and Spring

          • ADF-S166 2D/Color

            Credits:

            3.00

            Description:

            This is an introductory-level course in the basic concepts and practices of two-dimensional design and color theory. The study of color and design is supportive of all studio disciplines and is vital to the understanding of all visual media. This course features an intensive, hands-on approach to color and design as students create, modify and master the three dimensions of color (hue, value, and strength) plus the principles of design(line, shape, value, composition and image). This in-depth study is essential and underlies all of the visual arts as they are practiced today. An understanding of color and design influences all artists' decisions, affecting the look, meaning and use of visual phenomena.

          • ADIL-S201 Illustration I: Visual Communication

            Prerequisites:

            Take ADF-S102 ADF-S166;

            Credits:

            3.00

            Description:

            This course introduces fundamental concepts and principles of visual syntax with emphasis on the development of visual literacy. Topics include staging, lighting and atmosphere, implied and sequential narrative, iconography and visual metaphor. Informed by lecture, discussion with defined objectives and considerations, and examples, students will explore these concepts through a series of assignments related to audience and function. Through preliminary studies and sketches, students explore multiple solutions with consideration of concept, drawing issues, composition and technique. Students are encouraged employ their medium of choice and utilize methods learned in Traditional Techniques.

            Term:

            Offered Fall Term

          • ADIL-S202 Illustration II: Process & Practice

            Prerequisites:

            ADIL-S201;

            Credits:

            3.00

            Description:

            This course expands on the process of the concepts and principles introduced in Illustration I with emphasis on idea generation and picture making. Assignments emphasize all aspects of preliminary stages and final art. Each assignment addresses a particular market and target audience with special emphasis on traditional narrative illustration that involves clothed figure models, other visual reference, and theatrical staging. Students will practice problem-solving within a defined set of parameters, using a medium of choice and utilizing approaches learned in Traditional Techniques and Digital Techniques. Emphasis is placed on the need to preserve spontaneity and vitality in task-based creative work. Various pre-production, formatting and presentation requirements for effective print and digital reproduction are also demonstrated.

            Term:

            Offered Spring Term

          Choose one of the following:

          • ADIL-S223 Traditional Techniques

            Prerequisites:

            Take ADF-S102, ADF-S166;

            Credits:

            3.00

            Description:

            In this course students will explore a variety of wet and dry media traditionally used for art reproduction. A range of approaches, from precise to expressive, will be explored. Assignments will involve a wide range of subject matter (still life, wildlife, landscape, and human figure) drawn or painted from direct observation, photo reference, and invention. Students will explore fundamental principles of design and color through composition, with an emphasis on technical experimentation and practice.

            Term:

            Offered Fall Term

          • ADIL-S255 Digital Techniques

            Prerequisites:

            Take ADF-S101 and ADF-S166;

            Credits:

            3.00

            Description:

            This course builds on the introduction to digital media presented in the Foundation curriculum. Students will work primarily from direct observation utilizing drawing,painting and photo manipulation software,vector-based graphics software as well as Autodesk Sketchbook Pro and Corel Painter. The course includes an introduction to 3D modeling software. Similarities and compatibilities among-and essential differences between-applications are emphasized. Basic scanning, formatting, printing and presentation procedures will be covered with emphasis on file management, and the use of Help menus and online tutorials. Practice and experimentation will be emphasized, and issues of color and composition will be addressed.

            Term:

            Offered Spring Term

            Admission

            The New England School of Art & Design at Suffolk University welcomes applicants with strong academic and visual arts backgrounds. As a visual arts department within a major university, our goal is to produce well-rounded artists and designers who will be equipped with the design, communication and business skills necessary to be competitive in their respective fields.

            All application materials should be submitted directly to Suffolk University's Office of Undergraduate Admission. Please note there are additional admission criteria for applicants to The School of Art & Design.

            Careers

            Your Success is Important to Us

            For over 85 years, the New England School of Art & Design at Suffolk University has prepared its graduates for success as professional artists and designers. Our alumni have worked around the globe in an impressive array of roles– exhibiting work in New York galleries, hosting design shows for HGTV, illustrating books or designing for the NBA and the NHL. We’re proud of what our alumni have achieved, and what they continue to accomplish as members of the Suffolk community. And most would agree that it’s the training that began early on in their academic careers that has fueled their professional success.

            In your very first semester as an art and design major, you’ll be immersed in class critiques and portfolio reviews where you’ll learn how to defend your ideas, build your public speaking skills, think critically and problem solve. A mastery of these skills is important no matter what profession you choose, and it’s a big part of why our graduates are in demand.

            To prepare you for the work world, we offer courses in best business practices and portfolio development. Internships are available in every program, and we maintain lists of current employment opportunities. In today’s job market, the connections that you build at Suffolk are essential. Throughout your studies our faculty will serve as your mentors, and when you join our robust alumni community they’ll become your peers, further expanding your professional network.

            Traditionally, illustration appears in print. Most people think of children’s books, paperback covers, newspaper comics and editorials, magazine ads, packaging and posters. But you can find Illustration graduates working on a wide variety of related projects, including characters for gaming, storyboards for animation, production art for film, murals, retail display, giftware, licensed clothing, collectibles, models, prototypes, stage sets, costumes and masks…even fine art reproductions and design… Illustrators may work in any 2D or 3D media for preliminaries, print, web, film, television or video. Clients or employers range from editors working with children’s literature to ad agency art directors working with pharmaceutical clients to directors working on independent films. Because their training blends fine arts and graphic design skills, career options for illustrators are quite diverse.

            Story of an Illustrator

            Story of an Illustrator - Max & Daniella's Perspective 

            Max Martelli (2011, BFA in Fine Arts)

            I was brought up in a family of artists, so making art was always a given. But I was interested in stories and games, so for me, illustration was the way to go.

            At NESAD, I concentrated on figure drawing and studied masters of figurative painting like Caravaggio and Sargent and contemporary masters of fantasy art like Frazetta and Giancola. Then I discovered the “Fathers of American illustration” – Pyle, Wyeth and Rockwell.

            This independent research helped me understand a lot about painting but my knowledge exceeded my technical skill. My NESAD professors encouraged me to explore the physical medium of paint and focus on the process of painting. Eventually, I learned to apply that theoretical knowledge.

            In my second year, I read about the business of illustration and prepare myself for a freelance career. I researched the fantasy, science fiction and gaming market extensively, targeting publishers I want to work with. I studied my “competition.” I looked for work illustrating book covers and games, and got my first job just before graduation - the cover for a local author’s first novel. Then I began building my professional portfolio with freelance projects for local bands and comic book covers.

            For me, an ideal Illustration program teaches drawing and painting first, and how to make a picture. It shows students how to build a strong portfolio, do self-promotion, and manage yourself as a business. And I think a university like Suffolk provides a solid liberal arts base for students interested in illustration.

            Daniela Wong-Chiulli (2007, BFA in Graphic Design)

            At NESAD, having teachers who were professional artists and designers was so important. Basically, they taught me how to work. Through the critique process I learned how to take advice and discuss my ideas. Now I often work collaboratively with graphic designers and other illustrators.

            As a student I was hired to create illustration to advertise NESADSU’s new Illustration BFA program. That work experience in college was amazing. My first freelance commissions came from Suffolk connections. But professional success doesn’t come from a lucky break. I learned how to network and advocate for myself, and I use these important skills every day.

            Hasbro is one of my clients. I do product illustration for toy packaging and board games. I also work regularly for Sketchers, illustrating for posters and packaging for shoes.

            On any given day, I could be brainstorming in a video chat or discussing project updates on a conference call. Sometimes I go to the client’s location but mostly, I work at home. Being comfortable helps my creative process. I like that I can blast music while I’m sketching, or play with my dog if I need a distraction to help me work through an idea.

            Illustrators make an impact on the world. We’re all visual creatures. It’s the picture that makes us notice or remember something, or tempts us buy something. As an illustrator, I use images to communicate with people on the most basic level. Every day, I’m doing what I love—and getting paid for it.